MFA Cultural Technology (MFACT)

Image of Trolley Building

The McCaffrey Historic Trolley Building houses a green room,  screening theater, and an array of  classrooms and equipment.
Photo by Kurt Gittings

Take your creative energy to new places with New Mexico Highlands University’s Master of Fine Arts in Cultural Technology.

At the intersection of art, culture and technology, you’ll work with innovators like yourself in our cutting-edge facilities to create culturally relevant exhibits and multimedia displays through paid internship programs across New Mexico.

My graduate degree transformed my life. I knew I wanted to work with this exciting technology. I’m very grateful for my entire media arts education at Highlands.” — Dre’ Gallegos, Meow Wolf Team Lead and 2017 Highlands graduate.

Take a look at our Program for Interactive Cultural Technology (PICT) students’ latest multimedia installation for the Jemez Historical Site vistors’ center.

Our students’ visionary skills are on display, seen by thousands of people each year at:

  • The Museum of Spanish Colonial Art
  • The Wheelwright Museum of the American Indian
  • The Manhattan Project National Historical Park
  • The Bradbury Science Museum at Los Alamos
  • The City of Las Vegas Museum
  • Chimney Rock National Monument
  • NM Museum of Natural History & Science
  • Museum of International Folk Art
  • Georgia O’Keeffe Museum
  • Meow Wolf

To help you reach your goals and vision, our program offers:

  • Graduate studio with dedicated 24 / 7 access
  • 3 Mac labs equipped with the latest media software applications
  • Green screen special effects studio
  • Spacious multi-use classrooms
  • Multiple galleries / critique spaces
  • Professional video/photography equipment and lighting studios
  • Physical computing lab, construction lab and sewing studio
  • Large format print lab with large format printers, binding equipment and more
  • Audio & video lab

Yes! I want to release my creative kraken! Tell me more!

MFACT program

or call us at 505-454-3588

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 Miriam Langer’s research focuses on physicalinteractivity and the use of open source electronics to create a wide-range of responsive exhibits and environments. She teaches classes in multimedia programming, and loves walking to coffee between classes.

Mariah Fox Hausman is an illustrator, graphic designer, writer, editor and exhibiting multimedia artist. Her expertise spans art direction, freelance consultation, trade and indie book publishing production and operations management.

Angela Meron is a graphic designer and visual artist, specializing in creative direction, assemblage, sound, video and installation and an examination of art from Early Feminist Art History (1970-1990).

Lauren Addario directs the Cultural Technology Internship program. She places and manages interns in museums and cultural organizations throughout the state while teaching foundation classes in the department.

Jonathan Lee’s research is on machine learning and programming for game development. He teaches applied algorithms, programming for mobile, and is always monitoring the latest frameworks.

Rianne Trujillo leads our Cultural Technology Development Lab, working on new technologies and designing printed circuit boards for cultural organizations and installation artists. She teaches web programming, physical computing and experimental interfaces.